
Combat in this game, just like in every game, takes practice to master. No offense, but you're just bad at dodging. I know it upsets you, but how on Earth could they justify that for free? That's the one that makes the MOST sense. That's why you have to pay to have more than one server. Even when you're not logged in, people can play on it. They are hosting ALL of the worlds, on their own dime. But it doesn't render all the other lighting irrelevant, at all.īut the owned worlds is the main one that makes REAL sense for Pro. All the flashlight really does is help you see in certain conditions when exploring new, dark places. If you just rely on your flashlight, monsters will be constantly popping up behind you and all throughout your houses and bases. The main function of torches is to prevent monsters from spawning. You talk about the Flashlight negating torches. Still, I can understand your frustration. It's easily the least used feature I have. I rarely bother with it, other than to maybe save my butt from falling damage (when I even remember it's there, which I usually don't). I agree that the Glider is a bit of a disappointment for free-to-play players, however, it's not all THAT useful. That's the grandfather of voxel gaming, and obviously a huge inspiration for this (and many other) games.

But, everyone has their own opinions, of course.įirst of all, you don't have to apologize for making Minecraft comparisons. I played Minecraft for years, and I prefer Creativerse. Fair warning: I've only been playing a few weeks, and I like the game.
